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the speed of boredom

Wednesday, August 05, 2009

Trailer Review: Fig. 8

I love Intuition Games. They're one of the more interesting, envelope-pushing indie browser game developers out there right now. Check out this quick write-up I did of their game Effing Hail back in April. Shortly after that, they released Gray, a simple little riot simulator that won my heart.

Over the past week I've watched the trailer for their upcoming project Fig. 8 easily a dozen times. I'm transfixed. It's beautiful in its simplicity. Control a bicycle as it glides top-down through black-and-white technical graphics and their accompanying calligraphy. It's so much exactly my aesthetic, I'd almost swear it were part of skip's BitGenerations/Art Style series for Nintendo.

Check out the trailer and see for yourself:

Seems as though the bicycle's front tire leaves a trail of red ink while the rear tire leaves blue. When the two lines match up to form violet, your points are multiplied, and the multiplier increases the longer and farther you travel with that violet line. I'm guessing points are scored for how long your line is, so making lots of loops in open areas nets more points than just drawing a straight line through it.

This is sure to be a game that speaks directly to the engineers and graphic designers of the world, but I hope everyone else finds it rad too. I'll be keeping an eye out for its release, which is sure to be any day now.

3:00 PM
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